Rise of the Tomb Raider could see some of the most detailed facial motion-capture in videogames to date, at least according to a series of tweets from Camilla Luddington, who plays Lara Croft.
"Tomb raider fans-I'm about to tweet a pic with an explanation to show you just how awesomely detailed/realistic the next game will be," Luddington said this morning.
A second tweet included a picture of Luddington's face under a blacklight, covered by thousands of little dots.
According to Luddington's explanation, her face is covered in MOVA - a fluorescent paint that gives 7000 points of reference for motion capture. Videogames typically only use 90 points of reference in capturing faces.
As IGN points out, this is only one small part of creating a realistic looking game, and it will be wasted if the textures, modelling, and animation don't reach the same standard. If Crystal Dynamics can reach deliver on those fronts, Rise of the Tomb Raider could be one of the most lifelike games ever made.